Kvante Invasionerne: Forskelle mellem versioner

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Linje 11: Linje 11:
For at deltage skal alle klaner også vælge deres '''kvanteofficer(er)''', da denne/disse vil være ansvarlige for at vælge sværhedsgraden på jeres rejse og den vej, klanen skal følge. <br>
For at deltage skal alle klaner også vælge deres '''kvanteofficer(er)''', da denne/disse vil være ansvarlige for at vælge sværhedsgraden på jeres rejse og den vej, klanen skal følge. <br>


=== Kom godt i gang ===
=== Hvordan fungerer det? ===
Ligesom andre Klan-funktioner består Kvante Invasionerne  af tidsperioder, der kaldes Sæsoner og Mesterskaber.
Ligesom andre Klan-funktioner består Kvante Invasionerne  af tidsperioder, der kaldes Sæsoner og Mesterskaber.
* Sæsonerne starter om torsdagen. Hver sæson varer 11 dage, med en 3-dages pause før den næste starter.  
* Sæsonerne starter om torsdagen. Hver sæson varer 11 dage, med en 3-dages pause før den næste starter.  
Linje 37: Linje 37:
|style="text-align: center;" |Vist til resten af klan-medlemmerne indtil valget er foretaget.
|style="text-align: center;" |Vist til resten af klan-medlemmerne indtil valget er foretaget.
|-  
|-  
! style="text-align: center; width: 33%;" |'''Finish Quantum Incursion'''
! style="text-align: center; width: 33%;" |'''Afsluttet Kvante Invasion'''
! style="text-align: center; width: 33%;" |'''Active Players during Quantum Incursion'''
! style="text-align: center; width: 33%;" |'''Aktive spillere under en Kvante Invasion'''
! style="text-align: center; width: 33%;" |'''Inactive players previous Quantum Incursion'''
! style="text-align: center; width: 33%;" |'''Inaktive spillere under en Kvante Invasion'''
|-  
|-  
| style="text-align: center;" |[[FILE:QI_Finish.png|center|225px|link=]]
| style="text-align: center;" |[[FILE:QI_Finish.png|center|225px|link=]]
Linje 49: Linje 49:
|style="text-align: center;" |Vises til spillere, der ikke var medlem af klanen, da en invasion blev valgt.  
|style="text-align: center;" |Vises til spillere, der ikke var medlem af klanen, da en invasion blev valgt.  
|}
|}
'''Note:''' Once your Guild has defeated the boss of the current difficulty, a Quantum Officer can unlock the next difficulty. However, if your Guild unlocks the next difficulty, you cannot clear the remaining node on the current difficulty. Make sure to coordinate with your Guild mates to make it happen and not waste any precious competition time!<br>
'''Bemærk:''' Når jeres klan har besejret bossen for den aktuelle sværhedsgrad, kan en kvanteofficer låse op for den næste sværhedsgrad. Men hvis din klan låser op for den næste sværhedsgrad, kan I  ikke rydde de resterende knudepunkter på den aktuelle sværhedsgrad. Sørg for at koordinere med jeres klan-kammerater for at få det til at ske, og spild ikke  dyrebar konkurrence tid!<br>
<br>
<br>



Versionen fra 19. mar. 2024, 17:32

Guild-raids-logo3.png




Welcome to Quantum Incursions

Quantum Incursions is the newest addition to Forge of Empires. This feature is all about Guilds, teamwork, and strategy in moving together towards the common goal. In Quantum Incursions, your Guild will pave its way through different enemy encounters on the Quantum Map to win rewards. And not insignificant climb to the very top of the Quantum Leaderboard.

The Basics

Kom godt i gang

For at tilgå funktionen skal I have forsket "Kommandoveje"-teknologien i jernalderen. Dette er jeres adgangsbillet til Kvante invasionerne. Sørg for at være medlem af en klan: I skal være en del af en klan for at deltage. Teamwork er nøglen!

For at deltage skal alle klaner også vælge deres kvanteofficer(er), da denne/disse vil være ansvarlige for at vælge sværhedsgraden på jeres rejse og den vej, klanen skal følge.

Hvordan fungerer det?

Ligesom andre Klan-funktioner består Kvante Invasionerne af tidsperioder, der kaldes Sæsoner og Mesterskaber.

  • Sæsonerne starter om torsdagen. Hver sæson varer 11 dage, med en 3-dages pause før den næste starter.
  • 6 sæsoner udgør et kvantemesterskab.
  • Inden for hver sæson vil hver klan være i stand til at gennemføre op til 10 sværhedsgrader af Kvante Invasionerne og maksimere deres belønninger.
  • Jo hurtigere I afslutter en sværhedsgrad, jo mere tid vil I have til at afslutte endnu en og – muligvis – klare dem alle inden for en sæson.

For at få adgang til Kvante Invasionerne, så klik på Kvante invasions portalen – denne fritstående bygning, der er tilgængelig lige uden for jeres by.

Quantum Incursion Portal.png


Afhængigt af om I er en del af en klan, og om der er en aktiv Invasion, vil I se en besked, der fortæller jer, om I kan deltage. Se et udvalg af forskellige meddelelser nedenfor:

Pending status The Selection period Message during the Incursion selection
QI pending status.png
QI selection periodeA.png
QI Selection View.png
Afventer status. Tilgængelig efter en sæsons er slut, og klanen ikke var i stand til at gennemføre den første sværhedsgrad. Valgperioden. Vises til Kvanteofficere , når en Kvante sæson er aktiv. Kvanteofficeren skal vælge en sværhedsgrad fra listen efter at have klikket på "Vælg Invasion". Vist til resten af klan-medlemmerne indtil valget er foretaget.
Afsluttet Kvante Invasion Aktive spillere under en Kvante Invasion Inaktive spillere under en Kvante Invasion
QI Finish.png
QI Active Players.png
QI Inactive Players.png
Kvante invasionen er afsluttet. Vises, når en sæsons spilletid er afsluttet, hvis klanen gennemførte mindst en sværhedsgrad. Vises til spillere, der er medlem af klanen, når en invasion er valgt Vises til spillere, der ikke var medlem af klanen, da en invasion blev valgt.

Bemærk: Når jeres klan har besejret bossen for den aktuelle sværhedsgrad, kan en kvanteofficer låse op for den næste sværhedsgrad. Men hvis din klan låser op for den næste sværhedsgrad, kan I ikke rydde de resterende knudepunkter på den aktuelle sværhedsgrad. Sørg for at koordinere med jeres klan-kammerater for at få det til at ske, og spild ikke dyrebar konkurrence tid!

The Quantum Incursion Map

The Quantum Incursions Map is the ultimate journey that will take you through various encounters until you face the final Boss.

QI Map.png


The Quantum Map is your battlefield. It's filled with nodes, each representing a unique challenge of military might or resource management.

Navigate the Quantum Map and use new currencies

To move between the nodes, you need Quantum Actions. The longer the distance between the nodes is, and the higher the difficulty, the more Quantum Actions the move will cost.

Quantum actions.png


Quantum Actions balance is topped at 100 000 and recharges over time at the rate of 5 000/hr. With the help of the Residential Buildings in your Quantum Settlement, you can boost this number by adding +50, +100, or +200 per building, depending on the building value.

You can also buy Quantum Actions with Quantum Shards. Think of this currency as your main boosting aid in the Quantum Realm. Using Quantum Shards, you can boost productions in your Settlement, get more Actions, and generally progress faster. You can get Quantum Shards by clearing node encounters, progressing in the Quantum Pass, and by purchasing them with Diamonds Small diamond.png

Quantum shards.png


Once you know your way around the Quantum Realm economy, it is time to move along with your journey. While many of the nodes are located on the straight path, sometimes you will need to choose between different paths with various encounters and rewards. Coordinate with your Guild and the Quantum Officer which path you want to choose. As always, choose wisely!

Your Quantum Officer may also mark a node by clicking this icon and direct all Guildmates' attention to it.

Mark a node icon.png

Nodes

As mentioned, the nodes hide an array of different encounters. Here's a breakdown of icons you will see on your Quantum Map and how to interpret them:

Encounters

Attacking/Defending Army Attacking/Defending Lieutenant Donation:
Goods/Coin & Supplies/Units
Stronghold Attack/Defense Attacking/Defending Garrison Reinforcing Garrison Attacking/Defending Boss
Battle encounters with average strength enemies Battle encounters with stronger enemies On these nodes, you will need to donate these resources to clear the node These encounters with stronger enemies provide buff to the Boss node while not cleared! Once cleared, these nodes with stronger enemies strengthten your Guild in the Boss fight Strengthten your Guild in the Boss fight by clearing this node using unit donation The strongest enemy of the current Incursion difficulty. Clear this node to finish the difficulty and move on to the next!
Fight Attacking.png Lieutenant Attacking.png Donation Good.png Stronghold Attacking.png Garrison Attacking.png 60px AttackDefend.png
Fight Defending.png Lieutenant Defending.png Donation Forge Coin Forge Supplies.png Stronghold Defending.png Garrison Defending.png AttackDefend.png
Donation Units.png

Look out for a challenge! Battle encounters may provide a special bonus for using specific unit types. Look for an indication: "Defeat this army using only this type of units" to gain more progress points and rewards.

Seize the Chance to boost your Guild! Strongholds and Garrisons are rare. Every difficulty can have maximum two spots for both the Strongholds and the Garrisons, so plan your map movements in accordance with their location not to miss your chance for a boost.

Pointers

Start Cleared node Choice node
Default starting for all Guild members No action needed Donate Quantum Actions. After the node is cleared, a Quantum Officer needs to choose the direction the node and the direction the Guild will tackle next
QI Start node.png QI Cleared node.png QI Choice node.png


Battle Encounters

Battle nodes can pose an extra challenge that will require you to clear them using only certain unit types. Manage your Settlement and coordinate with your Guild to always have Guild mates who can complete a challenge. Those who do will get rewarded with extra Progress Points and a boosted potential reward from a node.

Start Battle Encounter

QI enter encounter.png QI Battle2.png QI Battle3.png
Click on the active node to enter encounter When you enter a node you will see a bar showing the number of progress points that you and your guild need gather in order to conquer the node. This the prefered units when you are attacking the enemy. Using only prefered units when you take a fight, will count 2 on the progress line instead of one if you use other units than those shown.


Fight Encounters

QI Battle3A.png QI Battle3B.png
The number of Quantum actions.png you have currently. If you are running low you can buy more Quantum Actions for Quantum Shards by pressing the + sign. To start the a battle costs Quantum actions.png. Press the button in the lower part of the window to pay and enter the battle.
QI Battle3C.png QI Battle3D.png
The potential rewards when attacking the node. The chance of getting a reward when you take an encounter (fight) is shown beneath the chest. If you are lucky you will get one of the rewards shown when you have completed a fight successfully.


Donation Encounters

QI Donation1.png QI Donation2.png
Donation encounters can require donations of coins, supplies or goods. Like the battle encounters every donation costs Quantum actions.png Here you can choose which donation you want to do. there are 2 choices and 1 counts 2x.
QI Donation3.png QI Donation4.png
You can use the MAX button to donate as many ressources as you Quantum actions.png and ressources allow with one click. If you run out of Quantum actions.png, you can always buy more for Quantum Shards.


Once you have completed a level in the current incursion, one of your guilds Quantum Officers can unlock new level and your guild can continue onto the next map.

QI Difficulty.png

Reward mechanics

Node rewards

Every encounter listed above has a chance to give you with a reward. Depending on the difficulty of the node, the rewards will vary and may include combinations of the following resources:

  • Forge Points
  • Random Current Era Goods
  • Random Previous Era Goods
  • Random Next Era Goods
  • Quantum Actions
  • Quantum Coins
  • Quantum Supplies
  • Quantum Shards
  • Fragments of Neo Colossus, Neo Winners' Plaza, and Neo Botanical Rotunda buildings, Selection, and Upgrade Kits – but more on that later


You can always check what kind of rewards you might get in the node window itself.

For progressing through the nodes, you also gain progress points.

QI progress points.png

End-of-Incursion Chests

Similarly to the Events, progress points help you make your way to the rewards. The End-of-Incursion Reward Chests are one of the few places where you can get them. To access this menu, click on the Chest icon in the top left corner of the Quantum Map.

QI reward chest.png


For collecting 40 Progress Points during the season, you will be awared with a free Reward Chests. And for collecting 160 points – with one more free Reward Chest.

The Chests become available for collection at the end of the season. With every new difficulty your Guild undertakes, the content of Chests at the end of the season will improve. The final selection of Chests will depend on the highest difficulty your Guild managed to clear completely that season.

Even if you didn't score enough points in the season, you can still open Chests – provided you have enough Quantun Shards . Chests cost Quantun Shards Quantum shards.png, and the cost of opening will rise with every opened Chest. If you did score the 40 and 160 points in the season, enjoy your free Chests or continue opening more!

QI Opening Reward chest.png


Quantum Pass

The Quantum pass is an extra set of rewards. Every Progress Point you gain also count towards your Quantum Pass progress. Contrary to the End-of-Season Reward Chests, Quantum Pass is available during the whole Quantum Championship that lasts for 6 Quantum Seasons. The progress points counted towards it will not reset after every Season and during the Championship you can check your progress by clicking the Quantum Pass icon. Of course, should you decide to take advantage of the Silver and Golden Quantum Pass lanes, you will receive extra rewards every time you reach a milestone.

QI Quantum Pass progress.png


At every 30 points, you will get a new reward from the Quantum Pass – and one or two more exclusive rewards if you decide to purchase the Silver and/or the Gold Pass in addition. The Quantum Pass progress does NOT reset after the Quantum Incursions season is over. It remains through the whole Championship and allows you to maximize your rewards from consistently participating in every new season.

QI Quantum Pass.png


Quantum Championships

A Quantum Championship consists of 6 Quantum Incursions Seasons. Since seasons last for 14 days in total, it brings the duration of the Championship to 3 months.

QI Incursion ranking.png


As you gain progress points and clear difficulties within each new season, your Guild will climb their way up in the Ranking. At the end of the Championships, top Guilds will be rewarded. Depending on your final position highest and final position in the rankings, you will get a combination of the following items:

  • Forge Points
  • Quantum Medals
  • Building, Selection, and Upgrade Kit Fragments of Neo Colossus, both Silver and Gold versions
  • Building, Selection, and Upgrade Kit Fragments of Neo Winners' Plaza and Neo Botanical Rotunda


Wait, what are these Quantum Medals? While the Medals can already be earned now, their application will not make it into the first iteration of the feature. Later on, we intend to make these Medals another way to unlock expansions in your main City! Starting from the very first Quantum Incursion, you can already stock up your Medals storage and continue growing your City once the feature is available.

Quantum Incursion Settlement

SettlementOverview2.png


Think of this as your base of operations. In the Quantum Settlement, you'll manage resources and build units specific to Quantum Incursions. The buildings in the Settlement are similar to the ones you encounter in certain Ages in the Main City, but they are not the same and can only procude resources specific to Quantum Incursions.

To access the Settlement, click on the ship icon in the Quantum Incursions menu.

Unlike the Settlements you might be used to and the Main City, the Quantum Settlement requires you to choose Goods and Military Buildings for the current season. Choose carefully, as this selection retains only until the season is over. You can speed up any production in the Quantum Settlement by using Quantum Shards. It is NOT possible to change those selections during the remaining part of the Quantum Incursion.

SettlementChoice.png

SettlementChoiceb.png

Note: you can only chose 2 each of the 5 possible goods and millitary buildings!

Quantum Incursion Settlement Buildings

Rådhuset

Bygning Pris Kræver Giver Producere
H_SS_IronAge_Townhall-4ed9d73f5.png

Rådhus
size-5ae5e0c1b.png
7x6
street-02b2ff628.png
1x1
10,000
guild_raids_money-a43e7689b.png
/ 20h

Beboelsesbygninger

Bygning Pris Kræver Giver Producere Bonus Kvantehandlinger pr høst
R_SS_IronAge_Residential1-9f6b5c7a7.png

Tegltagshus
2.500
guild_raids_money-a43e7689b.png

0
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
2x2
street-02b2ff628.png
1x1
50
guild_raids_population-f1dcbd056.png
6.250
guild_raids_money-a43e7689b.png
/ 10h
50 Quantum shards.png +50 Quantum actions.png / pr høst
R_SS_IronAge_Residential2-d9d0d4469.png

Skovhytte
6.250
guild_raids_money-a43e7689b.png

25.000
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
2x2
street-02b2ff628.png
1x1
100
guild_raids_population-f1dcbd056.png
12.500
guild_raids_money-a43e7689b.png
/ 10h
100 Quantum shards.png +100 Quantum actions.png / pr høst
R_SS_IronAge_Residential3-3bf67c2d4.png

Villa
25.000
guild_raids_money-a43e7689b.png

100.000
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
2x2
street-02b2ff628.png
1x1
150
guild_raids_population-f1dcbd056.png
25.000
guild_raids_money-a43e7689b.png
/ 10h
200 Quantum shards.png +200 Quantum actions.png / pr høst

Produktions bygninger

Bygning Pris Kræver Producere Færdiggør straks
P_SS_IronAge_Butcher-7205536ec.png

Slagter
2.500
guild_raids_money-a43e7689b.png

0
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
4x3
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
50
6.250
guild_raids_supplies-53b851d1c.png
/ 10h
50 Quantum shards.png
P_SS_IronAge_Goatbreed-8913abdee.png

Gedebrug
200.000
guild_raids_money-a43e7689b.png

50.000
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
4x5
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
12.500
guild_raids_supplies-53b851d1c.png
/ 10h
95 Quantum shards.png
P_SS_IronAge_Tailor-6e06ab13b.png

Skrædder
25.000
guild_raids_money-a43e7689b.png

100.000
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
3x4
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
150
25.000
guild_raids_supplies-53b851d1c.png
/ 10h
75 Quantum shards.png

Varebygninger

Bygning Pris Kræver Produktionstype / 1s Produktions pris
G_SS_IronAge_Carpenter-dd955572e.png

Ibenholts-savværk
5.300
guild_raids_money-a43e7689b.png

2.500
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
4x4
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
2
guild_raids_ebony-bc75a3de5.png

6
guild_raids_ebony-bc75a3de5.png

12
guild_raids_ebony-bc75a3de5.png

20
guild_raids_ebony-bc75a3de5.png
3.000
guild_raids_money-a43e7689b.png
3.000
guild_raids_supplies-53b851d1c.png

14.400
guild_raids_money-a43e7689b.png
14.400
guild_raids_supplies-53b851d1c.png

21.000
guild_raids_money-a43e7689b.png
21.000
guild_raids_supplies-53b851d1c.png

81.000
guild_raids_money-a43e7689b.png
81.000
guild_raids_supplies-53b851d1c.png

G_SS_IronAge_JewelryManufacturer-820f1c30b.png

Smykkesmed
5.000
guild_raids_money-a43e7689b.png

2.500
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
4x3
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
2
guild_raids_gems-68e6af5ba.png

6
guild_raids_gems-68e6af5ba.png

12
guild_raids_gems-68e6af5ba.png

20
guild_raids_gems-68e6af5ba.png
3.000
guild_raids_money-a43e7689b.png
3.000
guild_raids_supplies-53b851d1c.png

14.400
guild_raids_money-a43e7689b.png
14.400
guild_raids_supplies-53b851d1c.png

21.000
guild_raids_money-a43e7689b.png
21.000
guild_raids_supplies-53b851d1c.png

81.000
guild_raids_money-a43e7689b.png
81.000
guild_raids_supplies-53b851d1c.png

G_SS_IronAge_Weavingmill-12b6d179d.png

Væveri
5.000
guild_raids_money-a43e7689b.png

2.500
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
3x4
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
2
guild_raids_cloth-f3bb49cbe.png

6
guild_raids_cloth-f3bb49cbe.png

12
guild_raids_cloth-f3bb49cbe.png

20
guild_raids_cloth-f3bb49cbe.png
3.000
guild_raids_money-a43e7689b.png
3.000
guild_raids_supplies-53b851d1c.png

14.400
guild_raids_money-a43e7689b.png
14.400
guild_raids_supplies-53b851d1c.png

21.000
guild_raids_money-a43e7689b.png
21.000
guild_raids_supplies-53b851d1c.png

81.000
guild_raids_money-a43e7689b.png
81.000
guild_raids_supplies-53b851d1c.png

G_SS_IronAge_LimestoneMason-cc12de530.png

Kalkstenshugger
5.000
guild_raids_money-a43e7689b.png

2.500
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
4x4
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
2
guild_raids_limestone-272a03a5a.png

6
guild_raids_limestone-272a03a5a.png

12
guild_raids_limestone-272a03a5a.png

20
guild_raids_limestone-272a03a5a.png
3.000
guild_raids_money-a43e7689b.png
3.000
guild_raids_supplies-53b851d1c.png

14.400
guild_raids_money-a43e7689b.png
14.400
guild_raids_supplies-53b851d1c.png

21.000
guild_raids_money-a43e7689b.png
21.000
guild_raids_supplies-53b851d1c.png

81.000
guild_raids_money-a43e7689b.png
81.000
guild_raids_supplies-53b851d1c.png

G_SS_IronAge_Leadfoundry-712ea8022.png

Jernstøberi
5.000
guild_raids_money-a43e7689b.png

2.500
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
3x3
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
2
guild_raids_lead-9e48879b4.png

6
guild_raids_lead-9e48879b4.png

12
guild_raids_lead-9e48879b4.png

20
guild_raids_lead-9e48879b4.png
3.000
guild_raids_money-a43e7689b.png
3.000
guild_raids_supplies-53b851d1c.png

14.400
guild_raids_money-a43e7689b.png
14.400
guild_raids_supplies-53b851d1c.png

21.000
guild_raids_money-a43e7689b.png
21.000
guild_raids_supplies-53b851d1c.png

81.000
guild_raids_money-a43e7689b.png
81.000
guild_raids_supplies-53b851d1c.png

Militær Bygninger

Barakkerne i Kvante Invasionen fungerer anderledes end barakkerne i din hovedby. Alle producerede enheder er uhæftede, og som sådan kan du blive ved med at producere så mange enheder, du vil, og som du har råd til.

Bygning Pris Kræver Enhedsproduktion / 1s Produktions pris
M_SS_IronAge_Militiamanbarracks-870d859b4.png

Soldaterkaserne
5.000
guild_raids_money-a43e7689b.png

2.500
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
3x2
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
1
3
6
10
2.500
guild_raids_money-a43e7689b.png
2.500
guild_raids_supplies-53b851d1c.png

6.750
guild_raids_money-a43e7689b.png
6.750
guild_raids_supplies-53b851d1c.png

12.000
guild_raids_money-a43e7689b.png
12.000
guild_raids_supplies-53b851d1c.png

17.500
guild_raids_money-a43e7689b.png
17.500
guild_raids_supplies-53b851d1c.png

M_SS_IronAge_Archeryrange-e596c1813.png

Øveplads for Bueskytter
5.000
guild_raids_money-a43e7689b.png

2.500
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
2x2
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
1
3
6
10
2.500
guild_raids_money-a43e7689b.png
2.500
guild_raids_supplies-53b851d1c.png

6.750
guild_raids_money-a43e7689b.png
6.750
guild_raids_supplies-53b851d1c.png

12.000
guild_raids_money-a43e7689b.png
12.000
guild_raids_supplies-53b851d1c.png

17.500
guild_raids_money-a43e7689b.png
17.500
guild_raids_supplies-53b851d1c.png

M_SS_IronAge_Legionairebarracks-9cf081334.png

Legionærkaserne
5.000
guild_raids_money-a43e7689b.png

2.500
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
3x3
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
1
3
6
10
2.500
guild_raids_money-a43e7689b.png
2.500
guild_raids_supplies-53b851d1c.png

6.750
guild_raids_money-a43e7689b.png
6.750
guild_raids_supplies-53b851d1c.png

12.000
guild_raids_money-a43e7689b.png
12.000
guild_raids_supplies-53b851d1c.png

17.500
guild_raids_money-a43e7689b.png
17.500
guild_raids_supplies-53b851d1c.png

M_SS_IronAge_Stable-23cd8fe58.png

Stald for Ridende Krigere
5.000
guild_raids_money-a43e7689b.png

2.500
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
3x4
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
1
3
6
10
2.500
guild_raids_money-a43e7689b.png
2.500
guild_raids_supplies-53b851d1c.png

6.750
guild_raids_money-a43e7689b.png
6.750
guild_raids_supplies-53b851d1c.png

12.000
guild_raids_money-a43e7689b.png
12.000
guild_raids_supplies-53b851d1c.png

17.500
guild_raids_money-a43e7689b.png
17.500
guild_raids_supplies-53b851d1c.png

M_SS_IronAge_Siegecamp-14770f95b.png

Ballistlejr
5.000
guild_raids_money-a43e7689b.png

2.500
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
4x3
street-02b2ff628.png
1x1
guild_raids_population-f1dcbd056.png
100
1
3
6
10
5.000
guild_raids_money-a43e7689b.png
5.000
guild_raids_supplies-53b851d1c.png

13.500
guild_raids_money-a43e7689b.png
13.500
guild_raids_supplies-53b851d1c.png

24.000
guild_raids_money-a43e7689b.png
24.000
guild_raids_supplies-53b851d1c.png

35.000
guild_raids_money-a43e7689b.png
35.000
guild_raids_supplies-53b851d1c.png

Dekorationer

Dekorationer koster Eufori udover de almindelige ressourcer, men vil booste jeres enheder på slagmarken i Kvante Invasionerne!

Bygning Pris Kræver Boost Pris for øjeblikkelig færdiggørelse
D_SS_IronAge_Aquaduct-231490185.png

Akvædukt
100.000
guild_raids_money-a43e7689b.png

100.000
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
3x1
guild_raids_happiness-e70133080.png
225
10%
att_def_boost_attacker_gr-786626909.png

10%
att_def_boost_defender_gr-2bd29efd7.png
50 Quantum shards.png
D_SS_IronAge_Statueonsocket-6de42044b.png

Monument
25.000
guild_raids_money-a43e7689b.png

25.000
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
1x1
guild_raids_happiness-e70133080.png
75
5%
att_def_boost_defender_gr-2bd29efd7.png
50 Quantum shards.png
D_SS_IronAge_Victorypillar-db1f7afef.png

Sejrsstøtte
25.000
guild_raids_money-a43e7689b.png

25.000
guild_raids_supplies-53b851d1c.png
size-5ae5e0c1b.png
3x4
guild_raids_happiness-e70133080.png
75
5%
att_def_boost_attacker_gr-786626909.png
50 Quantum shards.png

Kulturelle bygninger (Kvanteinvasionen) Rådhus_(Kvante-invasion)

Euphoria

The resources produced by your buildings in the Quantum Settlement depend on how much Euphoria there is in your Settlement. Like in the Main City's happiness Small happyness.png, if you don't have enough Euphoria, your citizens might rebel against you, which will affect the productions in your Quantum Settlement.

In the table below, find how low and high Euphoria may affect your productions.

Euphoria state Euphoria ratio Production modifier
Rebelling Below 20% 0.2
Unruly Between 21% and 60% 0.6
Unhappy Between 61% and 80% 0.8
Neutral Between 81% and 120% 1
Content Between 121% and 140% 1.1
Happy Between 141% and 200% 1.2
Enthusiastic Greater than 200% 1.5


Quantum Incursion Units

Mame Type
Bonus

Bonus

Soldier (Quantum Incursion)
Fast Unit 25,000 9 8 1 22 +4 +4

Archer (Quantum Incursion)
Ranged Unit 25,000 10 4 5 12 +4
+2
+4

Legionnaire (Quantum Incursion)
Heavy Unit 25,000 8 13 1 11 +4 +4
+4

Ballista (Quantum Incursion)
Artillery Unit 25,000 4 3 13 6 +4
+2
+4

Mounted Warrior (Quantum Incursion)
Fast Unit 25,000 9 8 1 22 +4 +4

Quantum Incursions Rewards