Bonusser: Forskelle mellem versioner
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Helle (diskussion | bidrag) No edit summary |
Helle (diskussion | bidrag) No edit summary |
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| [[File:critical hit_icon.png|50px]] '''Critical Hit''' | | [[File:critical hit_icon.png|50px]] '''Critical Hit''' | ||
Gives all units the chance of dealing 1.5 times the expected damage when attacking units of the same era. Critical hit also works against Reactive Armor (if expected damage is 4-4, a critical hit will do 6-6 damage). Rogues (and other no-age units) are not affected/cannot use this ability until they transform into another unit. A critical hit doing at least 11 damage will one-hit kill any unit, even with the morale bonus. This bonus applies to all attacking armies plus your defending army in PvP. The critical hit will not happen when a unit is retaliating. | Gives all units the chance of dealing 1.5 times the expected damage when attacking units of the same era. Critical hit also works against Reactive Armor (if expected damage is 4-4, a critical hit will do 6-6 damage). Rogues (and other no-age units) are not affected/cannot use this ability until they transform into another unit. A critical hit doing at least 11 damage will one-hit kill any unit, even with the morale bonus. This bonus applies to all attacking armies plus your defending army in PvP. The critical hit will not happen when a unit is retaliating. | ||
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Versionen fra 5. nov. 2016, 17:14
Selvfølgeligt er Storslåede Bygninger ikke spild af plads, men giver dig værdifulde bonusser, som vokser i takt med niveauerne. Afhængigt af bygningen, kan du få følgende: