Barbar: Forskelle mellem versioner
Hop til navigation
No edit summary |
No edit summary |
||
Linje 1: | Linje 1: | ||
<!-- This page is automatically generated. Manual edits will be overwritten! --> | |||
{| | |||
|- | |- | ||
| style="text-align: center;" colspan="2" | | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foedk.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Egenskaber''' | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Kan trænes i:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/military.png}} kan ikke trænes | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Træningspris:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} Ingen omkostninger | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Træningstid:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | kan ikke trænes | ||
|- | |- | ||
| style="width: 30%;"| | | style="width: 30%;" | '''Helbredelsestid:''' | ||
| style="width: 70%;"| | | style="width: 70%;" | kan ikke helbredes | ||
|- | |- | ||
| style=" | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Egenskaber''' | ||
|- | |- | ||
|- | |- | ||
| style=" | | style="text-align:center" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/last_stand.png}}<br />[[Enhedsfærdigheder|Sidste stand]] | ||
| Giver angrebs- og forsvarsbonus for hver enhed med Sidste Stand, der er blevet dræbt i denne kamp. | |||
| | |} | ||
{| style="margin: auto;" | |||
| style=" | |||
|- | |- | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Tidsalder | ||
| style=" | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/rank.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/attack.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/defense.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/range.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/movement.png}} | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | |||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | |||
|- | |- | ||
| style=" | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|50px|https://foedk.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_barbarian.jpg}}<br />Tidlig Middelalder | ||
| style=" | | style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/heavy_melee.png}} Tung enhed | ||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 320 | |||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 10 | |||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 6 | |||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 1 | |||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | 14 | |||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/rocks.png}} +3 | |||
| style="background-color:#324125;border-color:#77ad81;color:#cce2a2;text-align:center;" | {{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/light_melee.png}} +3<br />{{sized-external-image|25px|https://foedk.innogamescdn.com/assets/shared/icons/rocks.png}} +3 | |||
|} | |} | ||
<!-- SMW code --> | |||
<span style="display:none"> | |||
[[Category:Tidlig Middelalder Enheder]] | |||
[[Age::Tidlig Middelalder]] | |||
[[Type::Tung enhed]] | |||
[[TypeImage::https://foedk.innogamescdn.com/assets/shared/icons/heavy_melee.png]] | |||
[[Attack::10]] | |||
[[Defense::6]] | |||
[[Range::1]] | |||
[[Movement::14]] | |||
[[AgeBackgroundColor::324125]] | |||
[[AgeBorderColor::77ad81]] | |||
[[AgeFontColor::cce2a2]] | |||
[[Points::320]] | |||
[[Name::Barbar]] | |||
[[ExternalImage::https://foedk.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_barbarian.jpg]] | |||
[[SkillIcon1::https://foedk.innogamescdn.com/assets/shared/icons/last_stand.png]] | |||
[[SkillName1::Sidste stand]] | |||
[[AttackBonusImage1::https://foedk.innogamescdn.com/assets/shared/icons/light_melee.png]] | |||
[[AttackBonusValue1::+3]] | |||
[[AttackBonusImage2::https://foedk.innogamescdn.com/assets/shared/icons/rocks.png]] | |||
[[AttackBonusValue2::+3]] | |||
[[DefenseBonusImage1::https://foedk.innogamescdn.com/assets/shared/icons/light_melee.png]] | |||
[[DefenseBonusValue1::+3]] | |||
[[DefenseBonusImage2::https://foedk.innogamescdn.com/assets/shared/icons/rocks.png]] | |||
[[DefenseBonusValue2::+3]] | |||
</span> |
Versionen fra 21. feb. 2019, 08:53
Egenskaber | |
Kan trænes i: | kan ikke trænes |
Træningspris: | Ingen omkostninger |
Træningstid: | kan ikke trænes |
Helbredelsestid: | kan ikke helbredes |
Egenskaber | |
Sidste stand |
Giver angrebs- og forsvarsbonus for hver enhed med Sidste Stand, der er blevet dræbt i denne kamp. |
Tidsalder | Type | Bonus |
Bonus | |||||
---|---|---|---|---|---|---|---|---|
Tidlig Middelalder |
Tung enhed | 320 | 10 | 6 | 1 | 14 | +3 +3 |
+3 +3 |