Varer

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Varer er en vigtig ressource, som du skal bruge til flere forskellige ting i spillet. Du kan få varer som præmie i opgaver, fra Hændelser eller fra Klan Ekspedition. Normalvis skal du bygge Varebygning for, at producere bestemte varer. Du kan producere op til 5 forskellige slags varer pr. tidsalder.

Da hverken bygningerne, eller produktionerne er billige, vil det give mening kun, at bygge de varebygninger som du har fået bonus på, på dit Kort over Kontinent. Hvis du har fundet et Bonuslager, så vil din produktion af pågældende varer blive boostet og du vil kunne producere 5 gange så meget af den vare, end du ville kunne uden.

Indtil Moderne Æra, vil du finde to forskellige bonuslagre pr. tidsalder. Derfor er det ikke muligt, at få adgang til alle bonuslagre i hver enkelt tidsalder. De andre varer du får brug for, må du således handle dig til hos andre spillere, i bytte for dem du selv kan lave.


Hvis du vælger at forhandle en sektor, og ikke kæmpe skal du bruge varer, du skal bruge dem til, at låse op for teknologier, forhandling i Klan Ekspeditionen, og til at fuldføre visse opgaver, eller Daglige Udfordringer.

Der er ingen varer du IKKE får brug for, selv om det måske kan virke sådan til at starte med.


Bronze Age
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Dye
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Cypress
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Alabaster
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Sandstone
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Wine
Iron Age
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Ebony
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Lead
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Gems
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Limestone
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Cloth
Early Middle Age
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Marble
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Gold
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Granite
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Honey
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Bronze
High Middle Age
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Brick
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Herbs
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Glass
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Salt
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Ropes
Late Middle Age
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Basalt
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Brass
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Gunpowder
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Silk
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Talc
Colonial Age
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Wire
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Coffee
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Paper
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Porcelain
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Tar
Industrial Age
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Fertilizer
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Rubber
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Coke
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Textiles
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Whaleoil
Progressive Era
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Asbestos
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Petroleum
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Machineparts
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Explosives
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Tinplate


Refined Goods

With reaching the Modern Era, Goods will be refined. This means, that for the production of Goods not only Coins and Supplies are needed, but also Goods from previous eras. The Goods Deposits needed to boost those productions are also from previous eras. Therefore you will need Goods (Deposits) from Bronze and Colonia Age in the Modern Era to produce Modern Goods. For the Postmodern Era Goods (Deposits) from Iron and Industrial Age are needed.

Since most Great Buildings and Special Buildings only produce unrefined Goods, they will not produce Goods from the current Age, but the double amount of Goods from the previous Ages, needed to produce Goods of the current Age.

Modern Era
Flavorants
Flavorants
Convenience Food
Convenience Food
Luxury Materials
Luxury Materials
Ferroconcrete
Ferroconcrete
Packaging
Packaging
Dye Tar Wine Coffee Alabaster Porcelain Sandstone Wire Cypress Paper
Postmodern Era
DNA Data
DNA Data
Renewable Resources
Renewable Resources
Semiconductors
Semiconductors
Steel
Steel
Filters
Filters
Cloth Whaleoil Ebony Fertilizer Gems Rubber Lead Coke Limestone Textiles
Contemporary Era
Gas
Gas
Electromagnets
Electromagnets
Bionics
Bionics
Plastics
Plastics
Robots
Robots
Granite Explosives Bronze Tinplate Honey Asbestos Marble Petroleum Gold Machineparts
Tomorrow
Translucent Concrete
Translucent Concrete
Smart Materials
Smart Materials
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Papercrete
Preservatives
Preservatives
Nutrition Research
Nutrition Research
Glass Ferroconcrete Brick Luxury Materials Ropes Packaging Salt Flavorants Herbs Convenience Food
The Future
Algae
Algae
Biogeochemical Data
Biogeochemical Data
Purified Water
Purified Water
Supraconductors
Supraconductors
Nanoparticles
Nanoparticles
Silk DNA Data Gunpowder Renewable Resources Basalt Filters Talc Semiconductors Brass Steel
Arctic Future
Nanowire
Nanowire
Transester Gas
Transester Gas
AI Data
AI Data
Paper Batteries
Paper Batteries
Bioplastics
Bioplastics
Wire Bionics Coffee Gas Porcelain Robots paper Electromagnets Tar Plastics
Oceanic Future
Pearls
Pearls
Artificial Scales
Artificial Scales
Corals
Corals
Biolight
Biolight
Plankton
Plankton
Coke Translucent Concrete Textiles Preservatives Fertilizer Papercrete Wahleoil Smart Materials Rubber Nutrition Research
Virtual Future
Data Crystals
Data Crystals
Golden Rice
Golden Rice
Cryptocash
Cryptocash
Nanites
Nanites
Tea Silk
Tea Silk
Granite Supraconductors Honey Purified Water Gold Biogeochemical Data Bronze Nanoparticles Marble Algae

Special Goods

Special Goods are available with the beginning of Arctic Future. They can't be produced in a goods building, but need to be collected with a Ship or Submarine. Special Goods can't be traded or plundered.

Arctic Future Oceanic Future
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Promethium
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Orichalcum
Nanowire
Nanowire
Transester Gas
Transester Gas
AI Data
AI Data
Paper Batteries
Paper Batteries
Bioplastics
Bioplastics
Medals
Medals
Pearls
Pearls
Artificial Scales
Artificial Scales
Corals
Corals
Biolight
Biolight
Plankton
Plankton
Medals
Medals